Rhino: Introduction to T-Splines Год выпуска: 03/2016 Производитель: Lynda Сайт производителя: lynda.com/Rhino-tutorials/Rhino-Introduction-Splines/432035-2.html Автор: Jean Gorospe Продолжительность: 4:07 Тип раздаваемого материала: Видеоклипы Язык: Английский Описание: Meet T-Splines, the Rhino plugin for flexible surface modeling. Designed by Autodesk, built for designers like you, T-Splines allows you to model very complex organic shapes much more quickly than what's possible with Rhino alone. In this introductory course, Jean Gorospe provides a comprehensive overview of how T-Splines works. Jean covers the essential tools for working with meshes, creating and editing a model from scratching, converting models to NURBS, and refining your work in Rhino. Chapter 4 focuses on a sample project featuring a model airplane, but you can easily follow along with your own assets. Встретить Т-Сплайны, носорог плагин для гибкого моделирования поверхности. Разработанный компанией Autodesk, построенный таких дизайнеров, как вы, Т-Сплайнов позволяет моделировать очень сложные органические формы гораздо быстрее, чем это возможно с носорога в покое. В этот вводный курс, Жан Gorospe обеспечивает комплексный обзор того, как Т-Сплайны работ. Жан охватывает основные инструменты для работы с петлями, создание и редактирование модели от царапин, преобразование модели в nurbs С, и уточняя свои работы в Rhino. В главе 4 рассматривается пример проекта с моделью самолета, но вы можете легко следовать с вашим собственным активам.
Содержание
Introduction Welcome What you should know before watching this course Using the exercise files What is T-Splines? 1. Going over the UI & Options Setting up the Rhino interface Setting up the toolbar & dock The T-Splines options The dock Text viewport HUD 2. Commands Translate tool in T-Splines Rotate tool in T-Splines Scale tool in T-Splines Set pivot in T-Splines Selecting points (aka vertices) in T-Splines Selecting edges in T-Splines Selecting faces in T-Splines Select objects in T-Splines How to access the tools with hot keys Retopo snap in T-Splines Soft manipulation toggle in T-Splines 3. Model Basic Designs An overview of the T-Splines toolbar Converting meshes and NURBS to T-Splines Creating primitives in T-Splines How to use the pipe tool in T-Splines Using the append tool in T-Splines The loft command in T-Splines Smooth toggle in T-Splines Extrude in T-Splines Extrude line and edge from curve Symmetry options in T-Splines Symmetry tools in T-Splines Thicken in T-Splines Crease in T-Splines Insert point command in T-Splines Insert edge in T-Splines Subdivide in T-Splines Weld points in T-Splines Weld edge in T-Splines Bridge command in T-Splines Match surface in T-Splines Selection sets in T-Splines Flip normals in T-Splines Duplicate faces in T-Splines 4. Building a Toy Plane (Demo) Importing the image reference Building the body of the plane Establishing symmetry to the body Pulling the rear fins Pulling the wings Building the legs Bridging the legs Adding edges to the body Forming the engine propeller Forming the tires Converting the body to a NURB Splitting the body & engine Filleting the edges Building the engines Shaping the cockpit Working on the cockpit Conclusion Next steps
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