3ds Max: Tips, Tricks and Techniques Год выпуска: 05/2018 Производитель: Lynda Сайт производителя: lynda.com/3ds-Max-tutorials/3ds-Max-Tips-Tricks-Techniques/681093-2.html Автор: Aaron F. Ross Продолжительность: 6:23 Тип раздаваемого материала: Видеоклипы Язык: Английский Описание: 3ds Max is a powerful, deep, and multifaceted program, so there's always more to learn. This weekly series aims to keep you on top of the latest tools and techniques, and introduces fresh perspectives on traditional methods for architectural and product visualization, animation, visual effects, games and virtual worlds, and motion graphics. Instructor Aaron F. Ross presents a new topic every week, spanning the full range of 3D graphics tasks, including modeling, rigging and animation, shading and lighting, camera operation, and rendering. He gives special attention to streamlining workflows, such as automation of time-consuming tasks, so your productions run more smoothly and efficiently. Come back every Wednesday for a new tutorial to expand your 3ds Max knowledge and skills. Освойте популярную программу для трехмерки.
Содержание
New This Week Correcting intersections with Spline Overlap 4m 38s Introduction Welcome 53s What to know 3m 5s Exercise files 5m 52s 3ds Max: Tips and Tricks Modeling a floor plan from a 2D drafting document 13m 36s Modeling terrain with Displace space warp 11m 18s Projecting UVs with the Camera Map world-space modifier 7m 46s Capturing shadows with Arnold Shadow Matte map 10m 43s Rendering compositing passes with Arnold AOVs 9m 6s Mechanical rigging with IK and the LookAt controller 9m 15s Modulating animation with Multiply and Ease Curves 13m 9s Working with audio and the AudioFloat controller 12m 8s Automating with Expression controllers 10m 13s Real-time animation with the Motion Capture utility 10m 17s Stylized rendering with Scanline Ink 'n Paint 8m 16s Getting started with the Max Creation Graph 13m 25s Modifying a Max Creation Graph tool 12m 27s Sculpting a terrain with Texture Object Mask 9m 33s Building a road with Conform space warp 11m 12s Shading a landscape with Arnold Curvature 14m 59s Creating custom attributes with the Parameter Editor 9m 1s Driving animation curves with the Reaction controller 6m 56s Rendering light groups with Arnold AOVs 10m 11s Rigging a camera-facing matte painting 10m 41s Graphing scene conditions with State Sets Compositor 9m 34s Aligning a camera to a background with Perspective Match 10m 32s Projecting a photo to proxy geometry with Camera Map 11m 49s Automation with wire parameters and manipulators 8m 18s Converting scenes for different renderers 10m 52s Introduction to 3ds Max Fluids 10m 18s Modeling with the Motion Field Space Warp 9m 55s Non-destructive model adjustment with Linked Xform 9m 23s Animating sub-objects with Linked Xform 10m 11s Customize and cycle Path Constraint animation 5m 54s Generate complex motion with Waveform Controllers 10m 56s Illuminate a scene with an Arnold Mesh Light 5m 49s Shading with Maya maps in 3ds Max 4m 32s Varying shader properties by object with Arnold Color Jitter 5m 26s Render a mesh object with Arnold Standard Volume 9m 47s Render a Point Cloud object 8m 21s Setting track value boundaries with a limit controller 4m 5s Drawing curves with Freehand Spline 8m 41s
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