3ds Max 2016 New Features Год выпуска: 2015 Производитель: Lynda Сайт производителя: lynda.com Автор: Aaron F. Ross Продолжительность: 1:33 Тип раздаваемого материала: Видеоурок Язык: Английский Описание: 3ds Max 2016 has arrived. In this course, Aaron F. Ross covers the usability, interoperability, and cinematography improvements that make this an exciting release for 3D artists and animators alike. He'll cover working with start-up templates, importing and exporting Alembic data, and mesh smoothing with OpenSubdiv, but also the new camera features, such as the Physical Camera, which can mimic the exposure, depth of field, motion blur, and tilt-shift perspective corrections of a real-world camera, and the Camera Sequencer, which allows animators to cut between cameras and trim clips nondestructively. Watch to find out how to incorporate these enhancements into your 3D workflow. Что нового в 3ds Max 2016.
Содержание
Introduction Welcome Using the exercise files 1. Interface and Templates Choosing a workspace Choosing a startup template Creating templates Selection/preview highlights Navigating the Scene Explorer 2. Modeling Importing from Revit and SketchUp Importing Alembic data Exporting Alembic data Mesh smoothing with OpenSubdiv 3. Physical Camera Creating a physical camera Setting sensor size and focal length Adjusting the Environment Exposure Control Setting manual exposure Rendering bokeh (depth of field) effects Correcting perspective tilt/shift Rendering motion blur 4. Camera Sequencer Understanding state sets Using the Camera Sequencer Recording changes to states Overriding states with nesting Rendering a sequence Conclusion Goodbye
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum