[Digital Tutors] Character Modeling Concepts in 3ds Max [2013, RUS]

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Post 19-Oct-2018 22:20

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Character Modeling Concepts in 3ds Max
Год выпуска: 2013
Производитель: Digital Tutors
Сайт производителя: http://www.digitaltutors.com/11/training.php?pid=1028
Автор: Joshua Kinney
Продолжительность: 6 ч. 12 мин.
Тип раздаваемого материала: Видеоурок
Язык: Русский
Описание: В уроке рассмастриваются некоторые специфические задачи, которые приходиться решать при моделировании персонажа. Изучив этот курс Вы узнаете, как правильно настроить топологию лица, как работать с реферансами и как очистить свою сцену.

Содержание

1. Introduction and Project Overview
2. The importance of reference images and concepts
3. Modeling the arm using box modeling methods
4. Modeling the fingers
5. Modeling the palms of the hand
6. Attaching the hand to the arm
7. Blocking in the shoulder topology
8. Modeling the upper body
9. Blocking in the mid section
10. Finishing the mid section
11. Modeling the pelvis
12. Modeling the legs
13. Modeling the foot
14. Blocking in the topology of the eye
15. Blocking in the topology of the mouth
16. Blocking in the contour of the face
17. Building the eye socket
18. Modeling the mouth
19. Modeling the cheek bones
20. Filling the gaps of the face
21. Modeling the nose
22. Modeling the back of the head
23. Modeling and attaching the ear
24. Modeling the neck
25. Attaching the neck to the body
26. Modeling the interior of the mouth
27. Modeling the teeth
28. Detailing the character
29. Modeling the gi
30. Finishing the character
Файлы примеров: присутствуют
Формат видео: MP4
Видео: Video: MPEG4 Video (H264) 1280x720 15fps 398kbps
Аудио: Audio: AAC 48000Hz stereo 125kbps

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