ShaderMap 3.0.7 Год/Дата Выпуска: 2016 Версия: 3.0.7 Разработчик: Rendering Systems Inc Сайт разработчика: shadermap.com/home/ Разрядность: 64bit Язык интерфейса: Английский Таблэтка: Вылечено Системные требования: Windows Vista, 7, 8, 8.1, or 10 32 or 64 bit CPU 2 GB RAM 1 GB Free Hard Drive Graphics card with Shader Model 2.0a or higher Описание: "ShaderMap - программа для конвертации фото текстур в различные форматы карт поверхностей - карты высот, нормал карты, спекуляр и т.д. " ShaderMap™ converts existing maps to different formats. It also generates new maps from scratch. Easily tweak settings and preview changes in real-time. Start by loading a source texture from file, ShaderMap instantly generates displacement, normal, specular, and ambient occlusion maps. View your maps on custom models and paint normals and displacement pixels in the ShaderMap normal editor.
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