Modeling a High-Performance Vehicle in 3ds Max Hone your modeling techniques for multiple applications while creating a fantastic car. In this course, you'll use reference images as you craft each part of the vehicle and learn how to light it properly once you're done. Software required: 3ds Max 2015, Photoshop, Mental Ray Год выпуска: 03/2016 Производитель: Digital Tutors / Pluralsight.com Сайт производителя: digitaltutors.com/tutorial/2443-Modeling-a-High-Performance-Vehicle-in-3ds-Max Автор: Chidi Mbadugha Продолжительность: 2:25 Степень сложности: средняя Тип раздаваемого материала: Видеоклипы Язык: Английский Описание: Throughout these lessons we will learn how to create a detailed high-performance vehicle in 3ds Max. We will start by working from a few reference images and then begin modeling in all the components of this complex vehicle. Once all the modeling is in place, we will setup a basic environment, add some simple shaders and a light rig to do a quick beauty render of our vehicle. На протяжении этих уроков мы научимся создавать подробный высокой производительности автомобиля в 3ds Макс. Мы начнем работу с несколько эталонных изображений и затем приступить к моделированию во всех компонентах этого сложного транспортного средства. После того как все моделирование происходит в месте, мы настроим базовую среду, добавить некоторые простые шейдеры и легкий риг, чтобы сделать быстрый рендер красоты нашего корабля.
Содержание
1 Introduction and Project Overview 00:54 2 Configuring 3ds Max for our Project 07:54 3 Working with Reference Images and Modeling Overview 13:21 4 Building the Model's Top 13:14 5 Creating and Placing the Back Window Housing 09:36 6 Creating the Windshield 10:27 7 Separating Panels and Adding Thickness 08:20 8 Building the Back Bumper 10:38 9 Creating Upper Piece of Back Bumper 06:20 10 Building Headlight Housing and Light Bulbs 12:23 11 Creating the Wheel and its Components 10:16 12 Finishing the Wheel and its Components 12:58 13 Finalizing our Model 10:50 14 Creating a Lighting Rig and a Simple Home Space 07:47 15 Assigning Materials and Material ID's to our Model 10:06
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