[Digital-Tutors] Digital Tutors - Rigging Quadrupeds in 3ds Max 2014 [2014, ENG]

Reply to topic
DL-List and Torrent activity
Size:  2.73 GB   |    Registered:  9 years   |    Completed:  7 times
Seeders:  669  [  0 KB/s  ]   Leechers:  3  [  0 KB/s  ]   Show peers in full details
 
   
 
 
Author Message

3D Model ®

Gender: Female

Longevity: 9 years

Posts: 2703

Post 29-Jan-2016 07:10

[Quote]

Digital Tutors - Rigging Quadrupeds in 3ds Max 2014
Год выпуска: 2014
Производитель: Digital-Tutors
Сайт производителя: http://www.digitaltutors.com/tutorial/1491-Rigging-...upeds-in-3ds-Max
Автор: Delano Athias
Продолжительность: 05:06:00
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: In this series of tutorials we will learn how to rig quadrupeds in 3ds Max. We'll start by learning how to design a Flexi system for spines and necks that is modular and animator-friendly. We'll then build our creature's skeleton from the ground, up, and learn how the Flexi rig can be easily inserted to save us a lot of time.
We'll learn time-saving skinning techniques, and we'll also learn how custom muscles can be used to maintain volume as our creature's deform. By the end of this training, you will have the skill set needed to rig your own quadrupeds with confidence.
В этой серии уроков мы разберём, как делать риг для четвероногих в 3ds Max. Мы начнем с того, что рассмотрим, как создать "Flexi system" для позвоночники и шеи животного, после этого с нуля создадим для него скелет и посмотрим, как интегрировать гибкий риг. Вы научитесь эффективной технике скиннинга и узнаете, как может быть использована система мышц для создания и поддержания объёма модели животного при деформациях. К концу курса вы получите объём знаний, достаточный для того, чтобы создать риг для свой собственной модели быстро и уверенно.

Содержание

01. Introduction and project overview 00:54
02. Working faster by taking the time to customize 3ds Max 04:47
03. Creating a Flexi system for spines and necks 07:53
04. Setting up a Spline IK system for our Flexi rig and organizing the scene 07:51
05. Setting up the Flexi system's envelope objects 07:03
06. Finishing the Flexi system's envelope objects 05:22
07. Adding animation controls to the Flexi System 07:34
08. Starting the advanced twist control for the Flexi system 08:04
09. Controlling the twisting behavior of the Flexi rig's up vector objects 06:38
10. Completing the Flexi rig's twist system 04:38
11. Connecting the Flexi rig's envelope objects to its twist rig 05:11
12. Cleaning up and exporting the Flexi system 04:13
13. Utilizing our Flexi system for the vertebrae 03:49
14. Adding bones for the hind legs 07:44
15. Creating toe bones 07:21
16. Finishing the toe bones 02:26
17. Adding bones for the front legs and scapulas 07:44
18. Setting up bones for the fingers 07:21
19. Finishing the finger bones 03:17
20. Rigging the tail 03:37
21. Creating bones for the head and ears 06:20
22. Connecting a Flexi system to the creature's neck 07:51
23. Connecting the neck to the spine 04:37
24. Creating a global control 05:26
25. Skinning the creature 07:41
26. Skinning techniques 07:56
27. Using a custom muscle to hold volume in the deltoids 06:26
28. Completing the installation of the left shoulder's muscle 07:14
29. Mirroring the muscle 06:17
30. Skinning to the muscle objects 06:50
31. Adding envelope objects to jiggle the thigh muscles 06:38
32. Adding IK systems 07:46
33. Designing controls for the pelvis and thorax 06:19
34. Connecting the Flexi systems to our vertebrae controls 03:57
35. Center-of-gravity control 04:53
36. Controlling the head 07:04
37. Driving the ears 06:20
38. Wrapping up our ear controls 02:19
39. Adding controls for the scapulas 06:56
40. Jiggle controls 07:27
41. Scaling the envelope object connected to the thigh 04:32
42. Setting up control objects for the tail 06:52
43. Driving the transformations of the tail bones 05:47
44. Attaching our tail rig to follow the pelvis 04:28
45. Creating leg controls 06:51
46. Controlling the knees and setting up our paw roll systems 07:15
47. Finishing our paw roll systems 02:32
48. Adding toe controls 06:53
49. Finishing our toe's controls 05:49
50. Cleaning up the rig 03:56
51. Modifying the preferred angle of a bone object 05:07
52. Adding a mesh smoothing parameter and Selection Sets 07:05
Файлы примеров: присутствуют
Формат видео: MP4
Видео: AVC, 1280x720 (16:9), 15.000 fps, 1 100 Kbps
Аудио: AAC, 44.1 KHz, 128 Kbps

Скриншоты

[solely-soft.top].t41363.torrent
Torrent: Registered [ 2016-01-29 07:10 ] · 8E6CBBFB5DED551DA47C7A786463BB2FADB4CA41

18 KB

Status: checked
Completed: 7 times
Size: 2.73 GB
Rate: 
(Vote: 0)
Have thanked: 0  Thanks
[Digital-Tutors] Digital Tutors - Rigging Quadrupeds in 3ds Max 2014 [2014, ENG] download torrent for free and without registration
[Profile] [PM]
Forum Topic Author Size
Autodesk 3ds Max [Digital-Tutors] Animating Quadrupeds in 3ds Max 2014 [2014, ENG] 3D Model 1.07 GB
Autodesk 3ds Max [Digital-Tutors] Building a Realistic Aerial Forest Scene in 3ds Max [2015, RUS] 3D Model 3.72 GB
Programming (video lessons) [Digital-Tutors] Creating a Cross-Platform Mobile Game in HTML5 and JavaScript [2015, RUS] Programmer 633 MB
Autodesk 3ds Max [Digital-Tutors] Creating Production Quality Hair Using KRAKATOA in 3ds Max [2014, ENG] 3D Model 3.11 GB
3D graphics [Digital-tutors] Creating Rock Structures for Games in ZBrush and Unreal Engine [2015, RUS] Download ArchiCad 1.36 GB
Autodesk 3ds Max [Digital-Tutors] Creative Development: Tornado Particle Effects in 3ds Max and FumeFX [2011, ENG] 3D Model 663 MB
Autodesk 3ds Max [Digital-Tutors] Introduction to Animation in 3ds Max 2014 [2014, RUS] 3D Model 685 MB
3D graphics [Digital-Tutors] Introduction to Houdini 15 [2015, RUS] Download ArchiCad 2.23 GB
Display posts:    
Reply to topic

Current time is: 24-Feb 15:12

All times are UTC + 2



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum