Dan Nagle - HTML5 Game Engines: App Development and Distribution [2014, PDF, ENG]

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Post 11-Jul-2015 19:22

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HTML5 Game Engines: App Development and Distribution
Год: 2014
Автор: Dan Nagle
Жанр: онлайн-игры, html5
Издательство: CRC Press
ISBN: 978-1-4665-9401-2
Язык: Английский
Формат: PDF
Качество: Изначально компьютерное (eBook)
Интерактивное оглавление: Нет
Количество страниц: 212
Описание: Устройство игр, написанных на HTML5. Создание и распространение.

Примеры страниц

Оглавление

HTML5 Game Development
Introduction to HTML5
The HTML5 Standard
HTML5, the New Living Standard
HTML5 Stands Alone
Source Code
A Touch of Game Design
HTML5 Hello World Canvas
Pong Game Board
Pong Game Loop
Pong Game Refactoring
HTML5 Development Strategies
Development Strategies
Browser Wars?
HTML5 Sound and Music
Testing on Mobile Devices
Optimizing the Page for Mobile
Chrome Developer Tools
HTML5 Game Engines
Crafty
Source Code
Introduction
Crafty Pong
HTML5 Game Graphics
EaselJS
Source Code
Introduction
Tic-Tac-Toe
Setup
Hello EaselJS
PreloadJS for EaselJS
EaselJS Sprites
Tic-Tac-Toe Implementation
Impact
Source Code
Introduction
Setup
Hello Impact
MechaJet Implementation
Weltmeister
main.js
Player Entity
Level 2
Turbulenz
Source Code
Introduction
WebGL
Installation
From Source
Hello Turbulenz App
Turbulenz Game Structure
Sky Marble Implementation
Other Turbulenz Tips
HTML5 App Distribution
Chrome Web Store
Source Code
Introduction
Chrome Web Store
From Web App to Chrome App
Apple iOS App Store
Source Code
Introduction
Device Provisioning
Ejecta
More Notes
Preparing for the App Store
Google Play Store
Source Code
Introduction
CocoonJS
Facebook App
Source Code
Introduction
Setup
App Registration
Tic-Tac-Toe on Facebook
Windows and Mac Native
Source Code
Introduction
node-webkit
Windows Distribution
Mac Distribution
Final Notes
Plugins
Desktop Stores
Monetization
Signing Off
Tools Appendix
Bibliography
Index
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