Dead State: Reanimated [L] [ENG / ENG] (2014) (2.0.0.0002) [GOG]

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Longevity: 10 years

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Post 17-May-2015 07:20

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Dead State: Reanimated
Год выпуска: 2014
Жанр: Ролевая игра, Стретегия, Выживание
Разработчик: DoubleBear Productions
Издательство: DoubleBear Productions
Платформа: PC
Версия: 2.0.0.0002
Тип издания: Лицензия
Язык интерфейса: английский
Язык озвучки: английский
Таблэтка: Не требуется
Системные требования:
Windows XP / Vista / 7 / 8, Processor: 1.7 GHz Processor or better, Memory: 2 GB RAM, Graphics: Nvidia Geforce 8500 GT / ATI Radeon HD 7290 (512 Mb) or better, DirectX: Version 9.0c, Hard Drive: 1500 MB available space, Mouse, Keyboard.
Описание:
Релиз игры Dead State производства студии DoubleBear Productions состоялся в декабре прошлого года. Тем не менее, авторы не прекратили работу и спустя месяцы выпустили улучшенную версию под названием Dead State: Reanimated.
Увы, исходный проект нельзя было назвать идеальной игрой — в нём имелось достаточно ошибок и шероховатостей, не все элементы работали так, как было задумано. Новинка, которая будет бесплатной для всех, кто когда-то приобрёл исходную Dead State, должна «исправить и улучшить всё, что только возможно».
В Reanimated нас ждёт серьёзное изменение боевой системы, чуть ли не полностью переделанный баланс, а также совершенно новый искусственный интеллект врагов. Напомним, что Dead State представляет собой игру на выживание в мире, охваченном зомби-эпидемией. К поведению ходячих мертвецов особых претензий не было, а вот живые люди в оригинале не всегда вели себя адекватно ситуации. «Теперь они стали более внимательными — они будут раньше замечать вас и должным образом реагировать на ваше присутствие», — поясняют авторы.
Также обещан хардкорный режим с очень сложными боями, медленным восстановлением здоровья и нехваткой ресурсов. Самые стойкие смогут активировать функцию PC Infection, которая сделает уязвимыми к заражению не только ваших спутников, но и самого персонажа. Наконец, обещаны дополнительные локации, случайные стычки, озвученные реплики и анимации.

Порядок установки

1. Установить setup_dead_state_2.2.0.8.exe
2. Играть

Скриншоты

Changelog

Dead State: Reanimated - Full Changelog
Implemented smart NPC AI.
Updated undead group pathfinding.
Updated ally following behavior.
Added PC Infection option to New Game menu.
Added Hardcore difficulty option to New Game menu.
Updated weapon damage equation so that AC is deducted first, then damage reduction.
Added new areas and random encounters.
Adjusted Healing in the Shelter and created separate formulas for ally and PC healing.
Fixed an issue with Gillian's fuel scavenging perk.
Added building alarms.
Added confirmation of friendly fire.
Fixed some scripting issues with Craig/Karen storyline.
Fixed issue with Summer Camp survivors incorrectly turning hostile.
Fixed issues which occasionally caused the Military Faction to incorrectly turn hostile.
Added map autosaves to Iron Man Mode.
Added new travel mode selection icons on area map.
Adjusted night travel/combat penalties.
Fixed issues with the ally list order resetting on job board.
Added new combat animations.
Ensured morale bonuses for Greenhouse and Garden stacked properly.
Fixed an error that allowed two-handed weapons and shields to be equipped together.
Fixed blocking issues and strange door behavior in the Summer Camp.
Updated Goals GUI screen.
Updated Goals screen ally information to display all status icons.
Allocated space on Goals screen for displaying maximum number of trait icons.
Improved text display and fixed any text cut-off issues in Goals screen.
Allocated space on Character screen for displaying maximum number of trait icons.
Fixed case of Craig blocking player bedroom door.
Changed sign name of Medieval Tines.
Fixed rare crash related to weapon switching.
Fixed the shield’s Fortify animation.
Fixed an error with ending slides.
Fixed issue with looting grouped bodies.
Fixed a couple minor bugs with Live Shelter.
Added option to toggle Live Shelter on and off.
Added improved burst attack SFX.
Improved the feel of silenced and burst attack weapons.
Added movement animation for Davis.
Fixed syntax error in Vic’s intro dialogue.
Fixed rare map parameters crash in Shelter.
Fixed rare soft lock that occurred with undead movement.
Stopped neutral characters from investigating noises.
Fixed issue with the Tattoo dialogue sequence.
Fixed issue with the Memorial Park sequence.
Fixed clipboard sometimes hiding long container name on loot containers.
Fixed issue that occurred when reloading in a couple of the ending sequences.
Fixed ending slide not appearing correctly in one of the ending sequences.
Fixed issue with some special attacks firing more than once due to animation quirks.
Fixed rare crash that occurred when AI pathed through a rolling gate.
Expanded Walter’s Shelter dialogue.
Fixed minor blocking, LoS, prop, and loot issues in several levels.
Fixed issue preventing trading 9mm ammo at the Fuel Depot.
Added perks for Ryan.
Fixed issues with Sir Charleston’s quest.
Fixed issues preventing rewards from being received from certain ally requests.
Prevented dog allies from shouting “Hey, stop that!” when attacking a party member.
Corrected typos and formatting errors in various dialogues.
Added upgrade perks for Elaine reactive to her character path.
Fixed a rare issue which could cause a dead ally to appear during a crisis event.
Modified Darlene to start equipped with a bow, consistent with her dialogue.
Added map descriptions missing from some areas.
Adjusted party gathering transitions in the City area.
Fixed an issue which could sometimes cause allies to incorrectly play their sleeping animations.
Fixed a rare issue which sometimes caused enemy groups to spawn early.
Added map screen thumbnails for all levels in the preview pane.
Fixed setup issues preventing some enemies from effectively using their weapons.
Corrected enemy inventory errors.
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Torrent: Registered [ 2015-05-17 07:20 ] · DB29BE089FC06AFBF47B044121BF577C062453A1

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