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cg.tutsplus.com - video tutorials in 3DS MAX Производитель: cg.tutsplus.com Год выпуска: 2010 Язык: английский Продолжительность: ~38 часов Описание: Уроки от Cg|Tuts+ Assembly_Disassembly With ParticleFlow In 3Ds MaxПродолжительность: ~30 мин Используемые программы: 3ds MAX 9 SP2 Required ScriptPFlow : http://www.scriptspot.com/bobo/mxs5/pflow/pflow__Chunks_Basics.htmВидео кодек: Flash Video Видео: VP6, 344 Кбит, 904x704, 15.00fps [Video] Аудио: MP3 22,05 КГц, 2 канала 96,0 Кбит/сек [Audio] Beginner Modeling Methods and Techniques in 3DS MaxПродолжительность: ~50 мин Используемые программы: 3ds MAX 2009 Описание: In this Basix tutorial, we will be looking at beginner methods of modeling an object in 3ds Max. First, we will touch quickly on the subjects of viewport navigation and primitive creation, and then look deeper into editing meshes using a few of the most commonly used poly modeling tools. Видео кодек: MPEG-4 Видео: AVC, 293 Кбит, 1280x694, 15.00fps [Video] Аудио: AAC 44,1 КГц, 2 канала 96,0 Кбит/сек [Audio] Create a Cool Looking Ink Effect using FumeFX, 3ds Max, and After EffectsПродолжительность: ~33 мин Используемые программы: 3ds MAX 9 SP2, Fume FX, and After Effects Описание: In this tutorial you will learn how to use particles systems with FumeFX and Krakatoa to create a very cool looking Ink dispersion effect inside of 3ds Max. Then, once the effect has been created and rendered, you will also learn a couple of neat compositing tricks to create the final video in After Effects. Видео кодек: Flash Video Видео: VP6, 262 Кбит, 904x704, 15.00fps [Video] Аудио: MP3 22,05 КГц, 2 канала 96,0 Кбит/сек [Audio] Create a Cool Smoking Text Effect using Fluid Mapping with Particle FlowПродолжительность: ~38 мин. Используемые программы: 3ds MAX 2010, Fume FX, and After Effects Описание: In this tutorial, you will model, light and texture some simple 3D text inside of 3dsmax. Then, using Particle Flow, the built-in particle system, along with the FumeFX plugin, you will simulate some convincing looking smoke to add a visual interest to your otherwise run of the mill 3D text . Inside of the plugin UI you will learn what Fluid mapping is, and how to use it to your advantage. After the scene is completed you will render it out into different passes and then composite them back together inside of After Effects. Видео кодек: Flash Video Видео: VP6, 351 Кбит, 888x668, 15.00fps [Video] Аудио: MP3 22,05 КГц, 2 канала 96,0 Кбит/сек [Audio] Create a Hyper Realistic Table Fan in 3ds MaxПродолжительность: ~37 мин Используемые программы: 3ds MAX 2010 Описание: Today you will learn how to model a hyper-realistic table fan in 3ds Max. The spline modelling techniques covered are aimed at beginner level learners, but even intermediate students will probably discover something new here. Видео кодек: Flash Video Видео: VP6, 724 Кбит, 960x720, 15.00fps [Video] Аудио: MP3 22,05 КГц, 2 канала 192 Кбит/сек [Audio] Create a Realistic Looking Mailbox using 3ds Max and UV LayoutПродолжительность: ~4 ч 40 мин Используемые программы: 3ds MAX 9 SP2, Headus UV Layout, Adobe Photoshop Описание: In this detailed, three day workflow tutorial, you will follow the entire process of modeling, UV mapping, and texturing a lifelike mailbox using 3ds Max and UV Layout. Starting out in 3ds max with a simple box primitive, you will use poly modeling tools and techniques to build and shape our mailbox model. With the model completed, you will then move on to UV mapping using a combination of both 3ds Max’s unwrap uvw modifier as well as the demo version of Headus UVLayout. Finally, with the UV all packed away, you will learn some very useful techniques to build up the colors and materials of your texture. Видео кодек: Flash Video Видео: VP6, 583 Кбит, 1280x800, 15.00fps [Video] Аудио: MP3 22,05 КГц, 2 канала 96 Кбит/сек [Audio] Create an Ivy Covered Tree Stump with 3ds Max, Ivy Gen, and VRayПродолжительность: ~22 мин Используемые программы: 3ds MAX 2010, Vray, and After Effects PluginsGW_Ivy : http://www.guruware.at/main/index.htmlВидео кодек: Flash Video Видео: VP6, 417 Кбит, 908x704, 15.00fps [Video] Аудио: MP3 22,05 КГц, 2 канала 96,0 Кбит/сек [Audio] G.I Rendering Techniques in 3Ds MaxПродолжительность: ~1ч 20 мин Используемые программы: 3ds MAX 9 SP2 Описание: Model presentation is a crucial step for every artist when building their portfolio. In this tutorial, Ben Tate takes us through a few techniques for creating a global illumination or “clay” render using 3Ds Max and it’s 3 common render engines – the scanline renderer, Mental Ray and finally V-Ray. He’ll also look at implementing additional lights, adding color variation, removing noise, and how to add image based lighting using HDRI images. Видео кодек: Flash Video Видео: VP6, 1348 Кбит, 960x768, 15.00fps [Video] Аудио: MP3 22,05 КГц, 2 канала 96,0 Кбит/сек [Audio] How To Create Realistic Architectural Visualization RendersПродолжительность: ~4 часа Используемые программы: 3ds MAX 2009, Adobe Photoshop Описание: In the field of Architectural Visualization, realism must always be the 1st goal that we strive to accomplish. In this 3 day tutorial series, you will gain a solid introduction to valuable lighting and texture mapping techniques that can be used to achieve realistic architectural renderings. Видео кодек: Flash Video Видео: VP6, 161 Кбит, 1280x720, 15.00fps [Video] Аудио: MP3 22,05 КГц, 2 канала 96,0 Кбит/сек [Audio] How to Simulate a Torn Flag Animation using 3ds Max and After EffectsПродолжительность: ~30 мин Используемые программы: 3ds MAX 2009 SP1, After Effects Описание: In this 3ds Max tutorial you will learn how to generate a torn flag animation using cloth simulation, and also how to combine all of the elements, such as the flag, debris, and dust, in order to create to the final scene in After Effects. Видео кодек: Flash Video Видео: H.263, 3415 Кбит, 960x720, 15.00fps [Video] Аудио: MP3 22,05 КГц, 2 канала 64,0 Кбит/сек [Audio] Model a High Poly Airframe Missile Launcher in 3ds MaxПродолжительность: ~6 ч 10 мин Используемые программы: 3ds MAX 9 Описание: In this six hour long, intermediate/ advanced level tutorial you will learn to model a high poly RIM-116 Rolling Airframe Missile Launcher step by step. You will learn to use many of 3ds Max’s poly and spline modeling tools, while keeping the model as light weight and simplified as possible, and only using subdivision in the areas that require it. Видео кодек: Flash Video Видео: VP6, 545 Кбит, 960x768, 15.00fps [Video] Аудио: MP3 22,05 КГц, 2 канала 96,0 Кбит/сек [Audio] Model a High Rez Domed Fountain Structure in 3ds MaxПродолжительность: ~2 ч 20 мин Используемые программы: 3ds Max 2009 (or any poly modeling application) Описание: In this intermediate level modeling tutorial, you will follow Ben Tate as he demonstrates how to create a deatailed domed structure and water fountain in 3ds Max. A combination of both poly modeling and spline modeling techniques will be used to complete the structure and the water fountain. You will learn quick and efficient methods to build detailed molding pieces, utilizing simple extrude and bevel techniques, as well as combining spline profiles and the lathe modifier, as well as creating and positioning objects using the Array tool, and applying smoothing groups to your models. Видео кодек: Flash Video Видео: VP6, 539 Кбит, 960x768, 15.00fps [Video] Аудио: MP3 22,05 КГц, 2 канала 96,0 Кбит/сек [Audio] Model and Texture a Stylish Modern Chair with 3ds Max and Mental RayПродолжительность: ~30 мин. Используемые программы: 3ds Max 2009 and Mental Ray Описание: In the field of 3d product visualization, any decent artist must be able to create realistic and believable results in a very short time frame. In this beginner level tutorial you will learn all of the steps needed to quickly create this stylish looking modern chair in 3ds Max. Both polygonal modeling and paint deformation will be used to create the model, and the materials and final render will be achieved using Mental Ray. Видео кодек:MPEG-4 Видео: AVC, 1260 Кбит, 1280x720, 15.00fps [Video] Аудио: AAC 44,1 КГц, 2 канала 93,0 Кбит/сек [Audio] Model and Texture a Water Tower in 3ds MaxПродолжительность: ~7 ч 40 мин Используемые программы: 3ds Max 9 SP2, Adobe Photoshop Описание: In this 2-day tutorial, Chris Tate will be guiding you through the process of modelling and texturing an old water tower model using 3ds Max. Whilst day 1 covers the modelling of the tower, day 2 will take you through the UVing, texturing and rendering process. In the first part of this tutorial, the modeling and texturing process is covered in detail, starting with the creation of a proxy model inside of 3ds max. During this stage we will block out the tower structure using simple geometry and then go through the process of adding resolution and detail, creating an aged weathered look. We’ll make use of some simple poly modeling techniques as well as Max’s paint deformation tools to create the desired effect. Видео кодек: Flash Video Видео: VP6, 776 Кбит, 1280x800, 15.00fps [Video] Аудио: MP3 22,05 КГц, 2 канала 96,0 Кбит/сек [Audio] Model and Texture an Accurate Looking Pool Table in 3ds MaxПродолжительность: ~2ч 20 мин Используемые программы: 3ds Max 2010 SP1 Описание: In this tutorial you will learn a work flow on how to create a pool table using real scale values to give a realistic impression. You will see how to use the Symmetry modifier to speed up your work, as well as the Bend modifier coupled with some basic commands like Insetting and Bridging to create a very unique design in matter of minutes. You will also learn how to save rendering time by choosing Standard materials over the Arch&Design ones, while still achieving the same impressive results by ‘reverse-engineering’ the Pro Materials in matter of minutes. Видео кодек: Flash Video Видео: VP6, 988 Кбит, 960x720, 15.00fps [Video] Аудио: MP3 22,05 КГц, 2 канала 48,0 Кбит/сек [Audio] Model and Texture an Elegantly Simple Chess Set in 3ds MaxПродолжительность: ~1 ч 30 мин Используемые программы: 3ds Max 2010 SP1 Описание: The goal of this tutorial is to create a simple yet elegant Chess set in a clean and efficient way. Throughout the series you will learn to use many different modeling methods and techniques, and also see which ones would be the quickest for different modeling situations, so that you will be able to create the scene in as little time as possible. Видео кодек: Flash Video Видео: VP6, 644 Кбит, 960x720, 15.00fps [Video] Аудио: MP3 22,05 КГц, 2 канала 96,0 Кбит/сек [Audio] Project Workflow_Creating a Next-Gen Sci-Fi PropПродолжительность: ~1 - 3 hours (depending on skill level) Используемые программы: 3ds Max 2009 SP1 Additional Files/ Plugins:IC.Shape : http://www.illusioncatalyst.com/ic_shape_intro.phpSmooth Manager: http://www.scriptspot.com/3ds-max/scripts/smooth-manager TexTools: http://www.renderhjs.net/textools/ Unwrap Tools: http://www.sloft.net/2007/05/16/max-9-unwrap-tools-v150-released/ Texporter: http://www.cuneytozdas.com/software/3dsmax/ OBJ Exporter: http://www.guruware.at/main/ Marmoset Toolbag: http://www.polycount.com/forum/showthread.php?t=61346 Soulburnscripts: http://www.neilblevins.com/soulburnscripts/soulburnscripts.htm - First part of the series we will be creating the high poly model based on some clean and deatailed concept art as reference. - Second video in the series will cover the methods used to create the low poly mesh using the existing high poly mesh, unwrap it, and bake the normal and ambient occlusion map. I will also be importing it into the popular Marmoset Toolbag model viewer by 8monkey Labs and prepping it for texturing. Видео кодек: MPEG-4 Видео: AVC, 993 Кбит, 1280x720, 15.00fps [Video] Аудио: AAC 44,1 КГц, 2 канала 96,0 Кбит/сек [Audio] Quick Tip_Alpha Cut in 3ds MaxПродолжительность: ~ 8 мин. Используемые программы: 3ds Max Описание: This is a really nice method to quickly cut an alpha hole into your CG scene so you can then easily composite any image into the alpha area. This technique can be used in many different situations, and I have personally used it in TV commercials and many of my personal projects for fun. Hopefully you will find this trick useful too! Видео кодек: Flash Video Видео: VP6, 382 Кбит, 1280x720, 15.00fps [Video] Аудио: MP3 44,1 КГц, 2 канала 128,0 Кбит/сек [Audio] Quick Tip_An Intro to VRay RTПродолжительность: ~ 15 мин. Используемые программы: 3ds Max 2010, Vray Advanced 1.5 SP4 (SP4 is necessary) and VrayRT Описание: In this quick tip we will take a beginners look at VrayRT, examining worflow, and a few basic techniques to get you up and started with Active Shade rendering. Видео кодек: Flash Video Видео: VP6, 1500 Кбит, 1280x720, 15.00fps [Video] Аудио: MP3 44,1 КГц, 2 канала 128,0 Кбит/сек [Audio] Quick Tip_Asset Tracking in 3Ds MaxПродолжительность: ~ 10 мин. Используемые программы: 3ds Max 2010 Описание: If you work with more than one computer, keeping track of textures and scene files can be a nightmare! In this quick-tip, Benoit Staumont takes us through his ingenious solution to the problem. Utilising both Max’s Asset Tracking functionality and some command-line shortcuts, today’s tutorial shows you one way of managing your files across all of your Windows PCs. Видео кодек: MPEG-4 Видео: AVC, 244 Кбит, 1280x720, 15.00fps [Video] Аудио: AAC 44,1 КГц, 2 канала 53,0 Кбит/сек [Audio] Quick Tip_Nodal Workflow with Particle Flow in 3ds MaxПродолжительность: ~ 20 мин. Используемые программы: 3ds Max Описание: In this Quick Tip tutorial, we will look into the fundamentals of working efficiently inside of Particle Flow’s event based workflow. We will build a simple flow from the ground up, in order to gain an understanding of how the system works, and therefore enhance our future work with that knowledge. Видео кодек: MPEG-4 Видео: AVC, 592 Кбит, 1280x720, 15.00fps [Video] Аудио: AAC 44,1 КГц, 2 канала 80,0 Кбит/сек [Audio] Quick Tip_The Secret To Making Convincing Explosions With FumeFXПродолжительность: ~ 8 мин. Используемые программы: 3ds Max, FumeFX Описание: In this Quick Tip we will examine a few overlooked methods to optimize explosions made with FumeFX. Not noise parameters or other obvious things, but something that many don’t think about until they are told, and than they say “Oh yeah! That make perfect sense!!”. Not sensational…but quite handy if creating a realistically behaving explosion is what you’re after. Видео кодек: Flash Video Видео: VP6, 700 Кбит, 1280x720, 15.00fps [Video] Аудио: MP3 44,1 КГц, 2 канала 128,0 Кбит/сек [Audio] Quick Tip_Working Procedurally With ParticleFlowПродолжительность: ~ 8 мин. Используемые программы: 3ds Max Описание: A procedural workflow is essential in today’s huge pipelines, and can drastically speed up personal projects as well. In this Quick Tip we will look at the basics of working procedurally with particle systems inside 3ds Max, as well as how to set up a particle flow to be easily re-created with the push of a button. Видео кодек: Flash Video Видео: VP6, 700 Кбит, 1280x720, 15.00fps [Video] Аудио: MP3 44,1 КГц, 2 канала 128,0 Кбит/сек [Audio] The Eseentials Of Particle Flow BasixПродолжительность: ~ 35 мин. Используемые программы: 3ds Max, Creativity Extension for 3DS Max (Particle Flow Tools Box 1) Описание: A procedural workflow is essential in today’s huge pipelines, and can drastically speed up personal projects as well. In this Quick Tip we will look at the basics of working procedurally with particle systems inside 3ds Max, as well as how to set up a particle flow to be easily re-created with the push of a button. Видео кодек: Flash Video Видео: VP6, 1500 Кбит, 1280x720, 15.00fps [Video] Аудио: MP3 44,1 КГц, 2 канала 128,0 Кбит/сек [Audio] Другие раздачи Cg|tuts+: cg.tutsplus.com - Creating a Next-Gen Video Game Hot Rod: the Complete Workflow [2010 г., ENG][Моя раздача] cg.tutsplus.com - video tutorials modeling in 3DS MAX [2009 г.] [раздача BestTreker]
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