Rife-App 2.8 - AI video interpolationГод/Дата Выпуска: 2021 Версия: 2.8 Разработчик: GRisk Сайт разработчика: https://grisk.itch.io/rife-app Разрядность: 32bit, 64bit Язык интерфейса: Английский Таблэтка: не требуется Системные требования: Intel core duo, GTX 1060, 8 GB ram (работает либо на процессоре, либо на видеокарте) Описание: Rife-App can run 25X faster than Dain-App and use way less Vram. A Nvidia card can still boost the speed of the application, but unlike Dain-App, it can also run on the CPU (slower) Rife-App take a input mp4/gif/webm/etc and interpolate the frames to make it 2X/4X/8X the input FPS. Предназначена для конвертирования (интерполяции) видео (или gif-анимаций) в видео с удвоенной частотой кадров (а также х4, х8, х16, х32). ИИ удалит дублирующиеся кадры и отслеживает чтобы анимации применялись только к движущимся объектам, а не к фону. Большое количество кадров также позволяет создавать эффекты slow-motion. Изначально автор использовал алгоритм DAIN, но затем ушел на RIFE - см. сравнение ниже. Ещё на тему советую попробовать бесплатный Flowframes, у которого тоже свой алгоритм работы. GRisk писал(а):I can just say that right now Rife-APP don't use any more of Rife code. It use a algorithm made by myself, trained from scratch, so it should generate interpolations different from any other software.
Introduction There is no configuration on Rife-App that can handle all inputs, even for animation you may be able to get better results with the default options for one input and totally different options. This document is a few tips you can try to get better results for your animation. You should try this setup in order until you manage to get a result you like. Test 1: ● Turn on “Animation Mode”, animations usually use the same frame for a few seconds, this helps smooth that out. ● If you have a low quality input, set Similar frame percentage to 0.99 or even 0.98 (instead of 0.999) ● If your animation is a perfect loop, turn on “Perfect loop” ● Set X2 / X4 / X8 depending on what you want. ● If you are 8X or more, you usually will want to turn on “Smooth interpolation” to focus more on the original frames. Test 2: ● Turn on “Animation Mode” ● Set Alternative Interpolation 100% ● Alternative Interpolation usually work better with odd multipliers, so test it with 3X / 5X / 7X etc Test 3: ● If you like the result of Test 2 but there is still to much artifacts, test it with Alternative Interpolation 75% / 50% / 25% ● If you like the result, but the motion seen floaty, turn on “Smooth Interpolation” I am doing PixelArt: ● If you are using a really low resolution animation or pixel-art, you can try to put “Inner scale” to 2.0 or 4.0, it sometimes improves the result. I don’t want to alter the animation that much: ● You can try to interpolate at X1, this will only create new frames in places where the animation is completely still, giving a little more flow to the output.
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Автор софта выкладывает прогу в виде архива. А они у нас тут запрещены. Сделал инсталлятор через Inno Setup 6.2 с мощной архивацией. Иконку сделал из постера.
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