Patrick Gladys - Creating Game-Ready Vegetation Год выпуска: 2019 Производитель: LEVELUP Сайт производителя: https://levelup.digital/portfolio/game-ready-vegetation/ Автор: Patrick Gladys Продолжительность: 03:16:09 Тип раздаваемого материала: Видеоурок Язык: Английский Описание: В этом пошаговом туториале вы узнаете, как создавать высококачественную, но хорошо оптимизированную растительность для игр. Patrick разбивает свой подход на несколько простых этапов: анализ референсов, блокинг, high poly, текстурирование, low poly, и окончательная презентация. Вы познакомитесь с пайплайном Patrick Gladys, создавая этот куст черники, и сможете использовать приемы в своем рабочем процессе. Все действия можно также произвести в Maya вместо 3ds Max. Patrick Gladys специализируется в создании природного окружения и делится своими знаниями на различных платформах, таких как 80.lvl или 3D Artist Magazine. Портфолио - https://artstation.com/patgladys-Discover how Patrick creates a blueberry bush asset with high quality results and optimization in mind. Known for his expertise in creating vegetation, Patrick has collaborated with Levelup.Digital to share his workflow and personal techniques. In this fully narrated, step-by-step tutorial, Patrick breaks down his approach into several easy to follow along stages - reference analysis, blockout, high poly, texturing, low poly, and final presentation. Gain insight into Patrick’s 3D modeling and texturing pipeline for vegetation creation and incorporate it into your own workflow. Whether you’re just starting out or an experienced professional, get ready to be inspired by Patrick’s tutorial. Patrick’s career began at Crytek, where he contributed to projects such as Crysis 3, Ryse: Son of Rome, and others. In 2015 he joined DICE in Stockholm, Sweden to work on the visually acclaimed Star Wars: Battlefront. After completing Battlefront 2, he moved back to Germany for the ambitious Star Citizen at Cloud Imperium Games - building procedural content like planets, caves, and materials. Patrick specializes in natural environments including foliage, and shares his knowledge on various platforms like 80.lvl or 3D Artist Magazine. Contents: - 3.5 hours narrated, step-by-step video tutorial - 1080 Resolution - Stream video directly (for Studios who need downloadable files, get in touch) Tutorial Contents: Part 1 - Reference Analysis Part 2 - Blockout Part 3 - Creating High Poly Part 4 - Texturing & Low Poly Part 5 - Presentation Software: - 3DS MAX - Photoshop - Substance Designer - Unreal Engine Level: Beginner to Intermediate
Содержание
Intro 00:02:16 Patrick Gladys - Blueberry 01 00:57:16 Patrick Gladys - Blueberry 02 01:26:23 Patrick Gladys - Blueberry 03 00:50:14
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