Содержание
0. IntroductionWelcome 00:01:05Using the exercise files 00:01:47
1. Planning and Preparing the GameReviewing the finished game 00:03:32Optimizing assets 00:02:20Planning gameplay and viewing class structure 00:05:39Viewing the FLA file 00:07:52
2. Controlling Character MovementMaking the character move 00:06:03Adding accelerometer support 00:04:18Making the character jump 00:06:57Simulating a finger swipe 00:06:12Adding sound effects 00:04:53
3. Creating Animated Background ElementsCreating a reusable Mover class 00:01:46Linking the Mover class to the parallax elements 00:05:03Looping background animations 00:05:11
4. Adding Obstacles and ScoringCreating a reusable Obstacle class 00:04:28Detecting collisions with the player 00:10:03Ending the game when the player bails 00:05:37Using a timer to create trash cans 00:10:32Calculating points and deleting unused objects 00:04:30Using a shared object to save a high score 00:06:19Increasing scrolling speed as gameplay progresses 00:05:12
5. Testing, Debugging, and Publishing Your GameAcquiring testing certificates and provisioning profiles 00:02:08Troubleshooting performance issues 00:03:33Finalizing code, adding an icon graphic, and setting a loading graphic 00:03:52Publishing the final version of the app 00:03:54Testing on your iOS device 00:01:08Submitting the app to Apple for release in the App Store 00:03:58
6. ConclusionGoodbye 00:00:34