Flash Professional CS6 Essential Training Год выпуска: 2012 Производитель: Lynda.com Автор: Anastasia McCune Продолжительность: ~8 ч Тип раздаваемого материала: Видеоурок Язык: Английский Описание: This course provides a solid foundation in Adobe Flash Professional CS6 and shows how to create an assortment of Flash content. Author Anastasia McCune explains the different destinations for Flash projects—mobile devices, the desktop, or the web—and where ActionScript fits into it all. She shows how to create a new project, structure document layers and arrange objects on the Timeline, and how to get started drawing basic shapes and incorporate text, images, audio, and video. The course also explains the different types of symbols and tweens in Flash, and how to use them to build and animate content. The final chapters outline the publishing options available for Flash projects, including Adobe AIR. Topics include: * Choosing a document type * Working with panels and workspaces * Importing bitmap and vector graphics into a project * Understanding the Timeline and frame rate * Defining frames and keyframes * Creating button, graphic, and movie clip symbols * Nesting timelines * Building shape tweens and motion tweens * Defining inverse kinematic (IK) motion * Applying filters, blend modes, and masks * Integrating audio and video * Using ActionScript code snippets * Configuring SWF and HTML publish settings * Publishing with AIR
Содержание
Adobe Flash Professional 1m 20s What is Flash? 1m 20s Introduction 5m 0s Welcome 1m 5s Using the exercise files 44s Setting up local file permissions 3m 11s 1. How Flash Professional Fits In 13m 33s Flash for desktop web browsers 5m 14s Flash for desktop apps 2m 50s Flash for mobile apps 3m 7s Understanding how ActionScript fits into Flash 2m 22s 2. Introduction to the Flash Interface 27m 10s Choosing the type of document to work with 7m 44s Getting to know the Flash interface 3m 27s Working with panels and workspaces 9m 0s Understanding document orientation and guides 3m 20s Zooming and moving around 3m 39s 3. Importing Graphics 24m 2s Navigating in the library 5m 35s Understanding and importing bitmaps 5m 5s Understanding and importing vector files 6m 34s Using tricks and techniques for imported imagery 6m 48s 4. Structuring a Flash Document 44m 43s Adjusting document settings 7m 23s Organizing layers 9m 7s Utilizing guide layers 4m 33s Understand the Timeline and frame rate 4m 2s Previewing a project 3m 5s Defining frames and keyframes 9m 58s Manipulating frames and keyframes 6m 35s 5. Drawing Basic Shapes 29m 15s Understanding the Merge and Object Drawing modes 9m 13s Using the Line and Pencil tools 5m 47s Drawing with the Rectangle and Oval tools 5m 37s Drawing with the Rectangle and Oval Primitive tools 2m 53s Creating shapes with the PolyStar tool 2m 39s Manipulating items with the Free Transform tool 3m 6s 6. Beyond Basic Shapes 51m 29s Painting with the Deco and Spray Brush tools 5m 39s Using the Paint Bucket and Ink Bottle tools 4m 24s Cleaning up with the Eraser tool 4m 4s Drawing with the Brush tool 4m 13s Sampling color with the eyedropper 2m 4s Using the Color and Swatches panels 8m 51s Working with gradients and the Gradient Transform tool 6m 22s Using the Lock Fill modifier with gradients 5m 12s Creating shapes with the Pen tool and working with anchor points 4m 57s Selecting with the Lasso tool 5m 43s 7. Symbols 36m 55s Introducing symbols 9m 41s Understanding movie clip symbols 3m 26s Using graphic symbols 3m 6s Exploring button symbols 8m 20s Applying 3D and color transformations to symbols 7m 27s Troubleshooting problematic selections and seeing their properties 4m 55s 8. Motion Tweens 15m 3s Creating motion tweens 8m 0s Modifying motion tweens 3m 51s Using motion tweens in 3D space 3m 12s 9. Motion Tweening Tools and Techniques 40m 36s Exploring cool tools for motion tweening 7m 40s Exploring motion presets 2m 11s Copying and reversing motion tweens 4m 53s Nesting timelines 5m 1s Using graphics vs. movie clips for animation 8m 36s Onion skinning 2m 55s Editing multiple frames 4m 55s Understanding classic tweens 4m 25s 10. Motion Tweens 8m 32s Building shape tweens 4m 40s Employing shape hints 3m 52s 11. Motion Tweening Tools and Techniques 22m 1s Defining inverse kinematics (IK) motion 59s Using the Bone tool 8m 17s Fine-tuning IK motion 4m 12s Integrating IK Ease, Spring, and Damping features 6m 9s Creating runtime IK 1m 6s Converting IK to frame-by-frame animation 1m 18s 12. Effects and Masks 20m 56s Understanding blend modes 6m 3s Applying filters 5m 29s Setting up masks 4m 27s Animating a mask 4m 57s 13. Text 23m 10s Comparing Text Layout Framework (TLF) vs. Classic text 7m 15s Exploring types of TLF and Classic text 5m 38s Exploring TLF text features 3m 31s Embedding fonts 5m 51s Working with right-to-left fonts 55s 14. Video 11m 24s Using the Adobe Media Encoder 3m 24s Integrating video 8m 0s 15. Audio 19m 30s Importing and using audio 7m 7s Affecting playback control 4m 6s Controlling volume 4m 53s Choosing audio compression settings 3m 24s 16. ActionScript 28m 55s Understanding ActionScript and the Actions panel 9m 33s Using code snippets to create clickable items 6m 59s Combining clickability and timeline control 6m 1s Troubleshooting ActionScript 6m 22s 17. Integrating with Other Applications 9m 26s Integrating with Photoshop 4m 45s Integrating with Illustrator 4m 41s 18. Publishing 33m 5s Cleaning up and optimizing a file 7m 1s Configuring SWF publish settings 8m 6s Configuring HTML publish settings 8m 18s Looking at other types of files you can publish 4m 5s Using the Bandwidth Profiler 5m 35s 19. Creating Desktop and Mobile Applications 14m 22s Understanding Adobe AIR 2m 43s Publishing to desktop with AIR 5m 21s Publishing for mobile with AIR 6m 18s Conclusion 2m 32s Where to go from here 2m 32s
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