[Pluralsight] Introduction to 3ds Max 2017 [2016, ENG]

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Post 09-Oct-2016 13:55

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Introduction to 3ds Max 2017- -Год выпуска: 2016
Производитель: Pluralsight
Сайт производителя: www.pluralsight.com
Продолжительность: 10:02:41
Тип раздаваемого материала: Видеоурок
Язык: Английский
--Описание: Это углубленное учебник предназначен, чтобы помочь вам получить четкое понимание основных особенностей, найденных в 3ds Max, и поможет вам облегчить ваш переход в эту самую мощную программу. Необходимое программное обеспечение: 3ds Max 2017 года.-This in-depth tutorial is designed to help you get a solid understanding of the core features found in 3ds Max, and help you to ease your transition into this very powerful program. Software required: 3ds Max 2017.

Содержание

├── 01 Course Overview
│ └── 1 Course Overview.mp4
├── 02 Getting Started with 3ds Max
│ ├── 1 Introduction.mp4
│ ├── 2 Interface Overview.mp4
│ ├── 3 Viewport Navigation.mp4
│ ├── 4 Creating a 3ds Max Project Folder.mp4
│ ├── 5 Selecting and Viewing Objects.mp4
│ ├── 6 Creating and Transforming Objects.mp4
│ ├── 7 Accessing Sub-object Modes.mp4
│ └── 8 Grouping and Parenting.mp4
├── 03 Basic Modeling in 3ds Max
│ ├── 10 Blocking in the Lower Arm.mp4
│ ├── 11 Finishing the Lower Arm.mp4
│ ├── 12 Finishing the Arm.mp4
│ ├── 1 Introduction.mp4
│ ├── 1 Introduction.mp4.png
│ ├── 2 Setting up Reference Images.mp4
│ ├── 3 Modeling the Base of the Ship.mp4
│ ├── 4 Modeling the Top of the Ship.mp4
│ ├── 5 Finishing the Top of the Ship.mp4
│ ├── 6 Blocking in the Windscreen.mp4
│ ├── 7 Modeling the Bumper.mp4
│ ├── 8 Detailing the Back.mp4
│ └── 9 Blocking in the Upper Arm.mp4
├── 04 Detailing and Smoothing Workflows
│ ├── 10 Smoothing Using OpenSubDiv.mp4
│ ├── 11 Smoothing the Ship.mp4
│ ├── 1 Introduction.mp4
│ ├── 1 Introduction.mp4.png
│ ├── 2 Detailing the Ship Body.mp4
│ ├── 3 Detailing the Arm.mp4
│ ├── 4 Detailing the Minor Elements.mp4
│ ├── 5 Modeling the Pipes.mp4
│ ├── 6 Optimizing Geometry.mp4
│ ├── 7 Modeling the Extendable Arm.mp4
│ ├── 8 Modeling the Claw Base.mp4
│ └── 9 Modeling the Claws.mp4
├── 05 Materials and Textures
│ ├── 1 Introduction.mp4
│ ├── 1 Introduction.mp4.png
│ ├── 2 Material Editor Overview.mp4
│ ├── 3 Using the Physical Material.mp4
│ ├── 4 UV Mapping Overview.mp4
│ ├── 5 Using Planar Map Projections.mp4
│ ├── 6 Mixing Projection Methods.mp4
│ ├── 7 Assigning the Remaining Materials.mp4
│ └── 8 Troubleshooting Texture Stretching.mp4
├── 06 Rigging for Animation
│ ├── 10 Using Expressions.mp4
│ ├── 11 Using the Reaction Manager.mp4
│ ├── 12 Cleaning up the Rig.mp4
│ ├── 1 Introduction.mp4
│ ├── 1 Introduction.mp4.png
│ ├── 2 Cleaning up Assets.mp4
│ ├── 3 Creating Groups.mp4
│ ├── 4 Creating Control Objects.mp4
│ ├── 5 Linking Controls to the Ship.mp4
│ ├── 6 Creating Bones.mp4
│ ├── 7 Troubleshooting Rigs.mp4
│ ├── 8 Creating Custom Parameters.mp4
│ └── 9 Wiring Parameters.mp4
├── 07 Animating with 3ds Max
│ ├── 1 Introduction.mp4
│ ├── 1 Introduction.mp4.png
│ ├── 2 Importing the Environment.mp4
│ ├── 3 Blocking in the Animation.mp4
│ ├── 4 Using the Curve Editor.mp4
│ ├── 5 Finalizing the Flight Animation.mp4
│ ├── 6 Animating the Claw.mp4
│ └── 7 Using Link Constraints.mp4
├── 08 Dynamic Simulations with 3ds Max
│ ├── 1 Introduction.mp4
│ ├── 1 Introduction.mp4.png
│ ├── 2 Particle Flow Overview.mp4
│ ├── 3 Creating the Dust Material.mp4
│ ├── 4 Using Forces.mp4
│ └── 5 Using Keyframes with Particles.mp4
├── 09 Lighting and Rendering
│ ├── 1 Introduction.mp4
│ ├── 1 Introduction.mp4.png
│ ├── 2 Light Basics.mp4
│ ├── 3 Using Environment Lighting.mp4
│ ├── 4 Tweaking Materials.mp4
│ └── 5 Finalizing the Render.mp4
└── 3ds-max-2017-introduction-2517.zip
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