[Apple] Goodwill J., Matlock W. - Beginning Swift Games Development for iOS [2015, PDF, ENG]

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Post 11-Jul-2015 19:21

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Beginning Swift Games Development for iOS
Год: 2015
Автор: Goodwill J., Matlock W.
Издательство: Apress
ISBN: 978-1-4842-0400-9
Язык: Английский
Формат: PDF
Качество: Изначально компьютерное (eBook)
Интерактивное оглавление: Да
Количество страниц: 259
Описание: Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future iOS app developers. In response, James Goodwill and Apress introduce you to this book, Beginning Swift Games Development for iOS. In this book, you'll learn the fundamental elements of the new Swift language as applied to game development for iOS.

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Оглавление

About the Authors xiii
About the Technical Reviewer xv
Acknowledgments xvii
Introduction xix
Part I: Swift and Sprite Kit 1
Chapter 1: Setting Up Your Game Scene and Adding Your First Sprites 3
Chapter 2: Sprite Kit Scenes and SKNode Positioning 19
Chapter 3: Adding Physics and Collision Detection to Your Game 33
Chapter 4: Adding Scene Scrolling and Game Control 47
Chapter 5: Adding Actions and Animations 59
Chapter 6: Adding Particle Effects to Your Game with Emitter Nodes 79
Chapter 7: Adding Points and Sound 97
Chapter 8: Transitioning Between Scenes 113
Chapter 9: Sprite Kit Best Practices 127
Part II: Swift and Scene Kit 141
Chapter 10: Creating Your First Scene Kit Project 143
Chapter 11: Building the Scene 155
Chapter 12: Lighting, Camera, and Material Effects in Scene Kit 169
Chapter 13: Animating Your Models 181
Chapter 14: Hit Testing and Collision Detection 189
Chapter 15: Using Sprite Kit with a Scene Kit Scene 201
Chapter 16: Advanced Topics and Tips 211
Appendix A: The Swift Programming Language 219
Index 245
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