Creating High-Res Game Assets in ZBrush and 3DS Max Год выпуска: 2015 Производитель: Uartsy Сайт производителя: www.uartsy.com/course/make-robots-in-zbrush Продолжительность: 02:38:26 Тип раздаваемого материала: Видеоурок Язык: Английский Описание: Дэвид прогулки вы через его конвейер для быстрого создания среды активов для игр с помощью популярная программа для и 3DS Max.-David walks you through his pipeline for quickly creating environment assets for games using ZBrush and 3DS Max. The 5 most important lessons:
Develop a efficient and effective 3DsMax and Zbrush workflow.
How to create stunning high-res assets for a game production pipline.
Create custom alphas in Photoshop and Zbrush for detailing.
Understand additional detailing techniques using Plug-Ins.
Properly present your work in a professional manner.
Содержание
├── 1 Developing Your Workflow-max.mp4 ├── 2 Brick Wall-zb.mp4 ├── 3 Managing Workflow- Zb & Max.mp4 ├── 4 Modeling Main Forms-max.mp4 ├── 5 Modeling Pipes Etc.-max.mp4 ├── 6 Applying Pipes And Exporting To Zbrush From 3dsmax.mp4 ├── 7 Making Alphas-zb & Ps.mp4 ├── 8 Finishing Up Column-zb.mp4 └── 9 Texturing The Concrete.mp4 └── 10 Adding Damage & Plug-ins.mp4 ├── 11 Presentation.mp4
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