Learn Blender Simulations the Right Way Год издания: 2022 Автор: Pearson S. Издательство: Packt ISBN: 9781803234151 Язык: Английский Формат: EPUB Качество: Издательский макет или текст (eBook) Интерактивное оглавление: Да Количество страниц: 368 Описание: Blender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more! This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies. You’ll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, you’ll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, you’ll use Dynamic Paint, Blender’s modifier, and the physics system to create eye-catching animations. By the end of this Blender book, you’ll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. You’ll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations.
Оглавление
Preface Part 1: Using Mantaflow for Fire, Smoke, and Fluids Chapter 1: An Introduction to Mantaflow Chapter 2: Understanding Domains, Flows, and Effectors Chapter 3: Creating a Realistic Campfire Simulation Chapter 4: Creating a Waterfall Using Mantaflow Chapter 5: Creating a Realistic Explosion Part 2: Simulating Physics with Soft Bodies and Cloth Chapter 6: Getting Started with Soft Bodies Chapter 7: Creating a Soft Body Obstacle Course Chapter 8: Introduction to Cloth Simulations Chapter 9: Creating a Realistic Flag Part 3: Diving into Rigid Bodies Chapter 10: An Introduction to Rigid Bodies Chapter 11: Creating a Rigid Body Physics Course Part 4: Understanding Dynamic Paint in Blender Chapter 12: Introduction to Dynamic Paint Chapter 13: Creating a Paintbrush Effect Chapter 14: Creating a Raindrop Effect Index Other Books You May Enjoy
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