Advanced Array Mesh Techniques in ZBrush ZBrush, since 4r7, is a valuable software not only for sculpting high-poly models. In this course, you'll take a look at some advanced tips for array mesh. Software required: ZBrush 4r7. Год выпуска: 11/2016 Производитель: Pluralsight.com Сайт производителя: pluralsight.com/courses/zbrush-advanced-array-mesh-techniques Автор: Gabriele Maiocco Продолжительность: 3:51 Тип раздаваемого материала: Видеоклипы Язык: Английский Описание: Learn how to create a quick 3D architecture concept or tileable structure. In this course, Advanced Array Mesh Techniques in ZBrush, you'll learn some techniques to build complex structures using array mesh. First, you'll discover some of the basics of array mesh. Next, you'll explore how to use array mesh control more effectively. Finally, you'll learn how to use ZModeler to create clean meshes and also some advanced array mesh tips. When you're finished with this ZBrush course, you'll not only be able to quickly create great 3D concepts, but you'll also be able to model complex structures to be imported into the render software of your preference. Software required: ZBrush 4r7.
Содержание
Course Overview 1m 17s Course Overview 1m 17s Introduction to Array Mesh 38m 46s Array Mesh Basics 7m 39s Organized Structures 13m 47s Stone Tower 17m 19s Tires & Tread Creation with Array Mesh 33m 29s Setting up Our Scene 3m 37s Tire Pattern Creation 15m 49s Tank Tread 14m 1s ZModeler & Array Mesh 50m 45s Introduction to ZModeler 6m 26s Creating Modular Elements: Part 1 11m 54s Creating Modular Elements: Part 2 14m 47s Array Mesh the Tower of Pisa: Part 1 8m 41s Array Mesh the Tower of Pisa: Part 2 8m 55s Complex Architecture Array Mesh 1h 13m Project Overview 11m 41s Creating Rose Windows 14m 48s Creating the Arches: Part 1 12m 49s Creating the Arches: Part 2 16m 26s Last Modular Elements: Part 1 9m 2s Last Modular Elements: Part 2 8m 54s Array Mesh Gothic Tower 33m 59s Building the Tower: Part 1 9m 38s Building the Tower: Part 2 7m 43s Building the Tower: Part 3 16m 37s
Gabriele Maiocco 3D Generalist, passionate about character design and animation, with 6 years of professional experience working in Turin, Italy, who had the priviledge of studying at IED a private design school, specializing in modeling and animation in englad at UCA. Since then he has never stopped trying to improve his skills and knowledge by taking a certification course to become a ZBrush instructor, personal and freelance projects while working a full time job working at wedoo, a digital creative agency based in Turin and Birmingham specialized in automotive.
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