Component Design with Autodesk Fusion 360--Год выпуска: 2016 Производитель: Infinite Skills Сайт производителя: www.infiniteskills.com Продолжительность: 04:01:48 Тип раздаваемого материала: Видеоурок Язык: Английский--Описание: Этот курс посвящен инструментов и методов, необходимых для получения точных конструкций 3D-компонентов, отраслевой нормативно-технической документации, а также убедительные 3D презентации дизайна. Он имеет обширные уроки по построению тела, делая, монтаж конструкции рабочих процессов и создания анимации, рисунки и моделирования.-This course focuses on the tools and techniques needed to produce accurate 3D component designs, industry standard technical documentation, and compelling 3D design presentations. It features extensive lessons on building bodies, rendering, assembling design workflows, and creating animations, drawings, and simulations. You'll learn how to build components that are accurate real-world representations, create photo-realistic renderings of designs, apply animations to designs, produce drawings of designs that incorporate proper technical documentation, and simulate environments for stress testing designs before manufacturing.
Содержание
01. Introduction Introduction About The Author 0103 How To Access Your Working Files 02. Building A Better Body Using Measure Adding Stickers Applying A Material Managing Materials 0205 Changing The Appearance Part 1 0206 Changing The Appearance Part 2 0207 Changing The Appearance Part 3 0208 How To Add Bodies 0209 Adding Construction Planes 0210 Adding Other Construction Features 0211 Split Bodies 0212 Move Your Body 0213 Copy A Body 0214 Align 0215 Combine 0216 Working With Files And Versions 03. Rendering 0301 Adjusting The Scene Part 1 0302 Adjusting The Scene Part 2 0303 Texture Map Control 0304 Adjusting The Rendering Settings 0305 What Is Ray Tracing 0306 Capturing The Result 0307 Using The Rendering Gallery 0308 How To Make Your Models Look Great 04. Assembly Design Workflows 0401 What Is A Component 0402 Link The Movements Of Components With As-Built Joints 0403 Inserting Other Models 0404 Joints 0405 Joints 2 0406 Joint Origins 0407 Rigid Groups 0408 Working With Components 0409 Distributed Design 0410 Accessing The Mcmaster Carr Library 0411 Interference 0412 Component Color Cycling 0413 Joint Limits 0414 Drive Joints 0415 Motion Link 0416 Motion Study 0417 Contact Sets 0418 Sharing A Link 0419 Initiating A Live Design Review 0420 Autodesk App Store 05. Animations 0501 Starting With A Storyboard 0502 Animating The Camera 0503 Add An Action 0504 Adjusting The Position Of Components 0505 Adding Callouts And Adjusting The Appearance 0506 Making Things Explode 0507 Sharing Your Animations 06. Drawings 0601 Creating A New Drawing 0602 Adding Projected Views 0603 Adding Detail Views 0604 Create A Section 0605 Drawing Settings 0606 Creating A Template 0607 Adding Centerlines And Centermarks 0608 Adding Dimensions 0609 Adding Dimensions With Baseline And Continuous 0610 Editing Dimensions 0611 Adding Leaders And Notes 0612 Adding Symbols 0613 Insert A Parts List 0614 Balloon The Drawing 0615 Configuring The Title Block 0616 Sharing Your Drawing 07. Intro To Simulation 0701 Creating A New Static Stress Study 0702 Materials 0703 Applying Constraints 0704 Applying Other Constraint Types 0705 Add A Structural Load 0706 Apply Pressure, Moments, And Other Load Types 0707 Contact Within Assemblies 0708 Generating The Mesh 0709 Adaptive Mesh Refinement 0710 Solving And Viewing The Results 0711 Probing The Results 0712 Reports 08. Conclusion 0801 Wrap Up And Thank You
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