[LinkedIn.com / Ryan Kittleson] ZBrush: Tips & Tricks [2016-2018, ENG] + Sub (Eng) Обновлено 18.12.2018

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Post 16-May-2022 10:50

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ZBrush: Tips & Tricks (Обновлено 18.12.2018)
Год выпуска: 2016-2018
Производитель: LinkedIn Learning
Сайт производителя: ZBrush: Tips & Tricks
Автор: Ryan Kittleson
Продолжительность: 11:44:38
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: Are you ready to take your ZBrush-ing to the next level? In this weekly series, ZBrush artist Ryan Kittleson shares his personal approach on how to make ZBrush work for you. Ryan demonstrates how to set hot keys so that ZBrush operates more like your other favorite software. He shows you how to customize the interface, so that the features you use the most are placed front and center, and how optimize the setup of a custom scene to achieve maximum workflow efficiency. He demonstrates how to create macros to simplify complex and repetitive tasks into single-click solutions. This series is designed to help you go from spending time fussing with software to having more time to make great, new things with ZBrush!
Готовы ли вы перенести свой ZBrush-ing на следующий уровень? В этой еженедельной серии художник ZBrush Райан Китлсон делится личным подходом к тому, как заставить ZBrush работать на вас. Райан демонстрирует, как устанавливать горячие клавиши, чтобы ZBrush работал как ваше любимое программное обеспечение. Он показывает вам, как настроить интерфейс, чтобы функции, которые вы используете больше всего, располагались спереди и в центре и как оптимизировать настройку сцены для достижения максимальной эффективности рабочего процесса. Он демонстрирует, как создавать макросы для упрощения сложных и повторяющихся задач одним щелчком мыши. Этот курс предназначена для того, чтобы помочь вам уйти от траты времени на программное обеспечение, чтобы иметь больше свободного времени, чтобы делать отличные, новые вещи с ZBrush!

Содержание

Introduction

Welcome
Using the exercise files

ZBrush: Tips & Tricks (2016)

May 2016
The 3 different modes of making 3D forms in ZBrush
Setting up a default project
June 2016
Making a custom grid
Customizing the interface
Making a stamp brush
Amplifying detail with morph targets
July 2016
Setting preferences for recording movies
Automating thickness extrusion with a macro
Adding thickness to a model with subdivision levels
Decimating the inside of a model for 3D printing
August 2016
Growing or shrinking a selection with hotkeys
Making a macro to expand or contract masks
Making Macros to toggle Anti-aliasing
Making a custom “ledge” brush
Giving the move brush a sharp point
September 2016
Making a Whittled Wood look
Selecting more precisely with Magnifying Glass
Making a custom Paint Brush
Saving masks for later use
October 2016
Saving masks with layers
Scaling models without ruining details
Editing UVs in Zbrush
Turning a model into a bas-relief sculpture
November 2016
Projecting texture without projecting shape
Making a wireframe model
Deleting masked and hidden polygons with a hotkey
Splitting up a model that is too big for a 3D printer
Deleting Polygons from a model with subdivision levels
Making a filigree pattern
December 2016
Making a model subdivide like other software
Subdividing a model without losing volume
Smoothing a model's open edges
Masking a model's open edges

ZBrush: Tips & Tricks (2017)

January 2017
Creating a custom alpha within ZBrush
Making a tiling track brush
Making subtool names unique
Smoothing an entire model at once
Inflating and deflating an entire model at once
February 2017
Storing camera views with a timeline
Deleting tools from the tool palette
Simulating a pottery wheel
Making folds on low-poly clothing
March 2017
Scaling tips
Engraving text around the inside of a ring
Working with dynamic brush scale
Adjusting viewport brightness and contrast
April 2017
Creating new objects with morph targets
Keeping polygroups when decimating
Locking an object to the surface of another object
Making cracked and peeling paint
May 2017
Making a shirt with a collar
Modular character design in ZBrush
Using the bump viewer material
Examine silhouette with a flat materia
June 2017
Setting the camera to a more natural view angle
Using some hidden secret settings
Switching between clay, polypaint, and textured views
Making an insert mesh brush for primitives
July 2017
Closing complex holes
Saving custom colors with the system palette
Fixing scale problems in zbrush
August 2017
Keeping texture maps from flipping
Customizing viewport navigation controls
Using the adjust plugin
ZSceneManager plugin
Sculpting a tree branch
September 2017
Making mountain ranges with a custom brush
Making parts of a model transparent
Making a macro run automatically on startup
Editing macros
October 2017
Adding a background image
Using sensitive slider mode
Adding noise to a brush
Simplifying the Transpose Line and Gizmo modes
Turning 2D clip art into 3D
Making cartoony eyes for 3D printing
November 2017
Cutting up a model for printing in parts
Cutting a model with keying
Making a model hollow for 3D printing
December 2017
Importing UV maps
Automatically generating polygroups
Organizing subtools

ZBrush: Tips & Tricks (2018)

January 2018
When ZBrush stamps out copies of your model
Advanced scale management
February 2018
Sending render layers to Photoshop [no subs yet]
2D painting with QuickSketch
Creating ring sizes
March 2018
Painting materials
Recording a history time-lapse video
Quickly moving objects around
Appending custom primitives
April 2018
Using live Booleans with solo and transparent modes
Restoring pressure sensitivity
Decimating flat surfaces
Picking colors
Repeating a stroke
May 2018
Making a fillet
Making precise hard-surface corners
Advanced polygrouping tips
Opening reference images in the viewport
June 2018
Subdividing only part of a model
Making a toon outline
Constraining the proportions of masks and selections to perfect squares and circles
Using PolyGroupIt
July 2018
Smoothing and adjusting curve length
Using Merge Undo
Using Project Primitive
Subdividing without losing masks
August 2018
Controlling dynamic brush size
Toggling see-through mode
Smoothing the entire model evenly
Duplicating with the Gizmo
September 2018
Toggling subtool solo and transparency modes
Simplifying color and material fill
Remove warning pop-ups
Masking with Smart Transpose
October 2018
Painting shadows on teeth
Changing the QuickSave location
Removing a material from an object
Scaling in two axes
Using the new Snake Hook brushes
November 2018
Polygrouping by normal
Making view presets
Avoiding DynaMesh glitches
Styling hair
Descember 2018
Fixing curve snap issues
Making a wireframe turntable
Continuing towards ZBrush mastery

Exercise Files

Внимание! Раздача ведётся путём добавления новых видеоуроков

Раздача ведётся путём добавления новых видеоуроков, при каждом добавлении создаётся новый торрент. Чтобы начать докачку нового урока, пользователям необходимо сделать следующее:
• остановить скачивание
• удалить старый торрент у себя из клиента (старые эпизоды удалять не надо)
• скачать новый торрент и запустить его у себя в клиенте вместо старого, при этом указать клиенту путь в старую папку, куда и должно происходить скачивание новых видеоуроков
Ваш клиент при этом должен произвести хеширование (проверку) старой папки (если не производит сам - помогите ему сделать это), и будет докачивать только те эпизоды, которых у Вас ещё нет. Старые уроки при этом не удаляются, а продолжают раздаваться.
Если Вы уже удалили старые эпизоды, то предотвратить повторную закачку старых видеоуроков можно, отжав галочку в соответствующих местах при запуске нового торрента.
Файлы примеров: присутствуют
Формат видео: MP4
Видео: AVC, 1280x720, 16:9, 30 fps, avg 347 kbps
Аудио: AAC, 48.0 kHz, 128 kbps, stereo

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