Phoenix FD Fire & Smoke FX Course Год выпуска: 2019 Производитель: RedefineFX Сайт производителя: https://redefinefx.com/fire Автор: Jesse Pitela Продолжительность: 05:49:53 Тип раздаваемого материала: Видеоурок Язык: Английский Описание: Look at the sheer AMOUNT of examples and lessons in this course. I have left no stone unturned in the pursuit to make this the only course on this topic you’ll ever need to take. Just a few lessons in, you’ll feel comfortable in setting up a variety of fire effects, and your mind will be full of ideas for cool shots you can now create with these new skills. See you inside the course. – Jesse By Taking This Course You Will: Gain complete understanding of every Phoenix FD fire & smoke simulation parameter Learn from a Phoenix FD Certified Trainer Master the software used on shows such as Game of Thrones Understand the difference between temperature-based and fuel-based burning Emit smoke from your tyFlow Destruction Setups Control the look, movement, and scale through massive vorticity and other settings Setup variety of effects from small scale to mid-scale to massive Use particles to drive smoke and fire emission Combine liquid and fire simulations together for unique visuals (pouring gasoline on fire) Create a realistic fire shader using the Volumetric Rendering Settings Use the Voxel Tuner to only emit smoke based on certain conditions Use helpers such as Wind, Plain force, Turbulence, Body Force, Vortex force and others to influence the simulation Use textures for gradual burning effects Use the Vray Distance Texture to emit smoke based on proximity to other objects Use Vertex Paint for selective burning effects Learn through 40 exciting project-based lessons
Содержание
Hello & Introduction to The Fire Course Introduction to Phoenix FD for Absolute Beginners How to Use the (Actually Really Good) Presets Fire Source Settings / Outgoing Velocity / Smoke / Temperature / Motion Velocity Dynamics Settings / Time Scale / Cooling / Buoyancy / Dissipation / Vorticity / Conservation / SPF Dry Ice / Statue Heavy Smoke / Plain Force / Walking Character Emitting Smoke Multicolor Smoke Path Follow / RGB Mixing Morphing Objects Out of Smoke / Body Force and Turbulence Helpers Large Smoke Shockwave / Particle Flow Emission / Motion Velocity Powder Color Explosion Nuclear Shockwave Clouds Starship Smoke Wave Cigarette Smoke Drift Burnout Tank Firing + Ground Dust Shockwave Realistic Small Scale Fire – Skull on Fire Ghost Rider Style Selective Burning Explosions! Rendering Optimization for Explosions and Smoke Compositing Fire and Smoke Wavelet Turbulence Advanced RGB Dirt Explosion using Particles Fire Tornado Fire Shockwave Missile Trail Large Scale Volcano Smoke Flamethrower Car Burning Liquid on Fire Osprey Engine Fire tyFlow Destruction Building Collapse + Phoenix Smoke Color by Speed Frozen Smoke Smoke Color based on Image Render Smoke as Mesh (Underwater Oxygen FX) Voxel Tuner / e.g. Increase Temperature if a Condition is Met Retiming / Slow Down Your Sims for Bullet-time Effects Distance Texture / Burn Objects Based on Proximity to Other Objects Wetmap / Burn Objects Based on Where Liquid Touches Them Animated Procedural Burning Path Thank You & What’s Next?
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