Metal by Tutorials (1st Edition) Год издания: 2018 Автор: The Ray Wenderlich Team - Caroline Begbie, Marius Horga Издательство: Razeware LLC ISBN: 978-1942878544 Язык: Английский Формат: PDF/EPUB Качество: Издательский макет или текст (eBook) Количество страниц: 657 Описание: Build your own low-level game engine in Metal! This book will introduce you to graphics programming in Metal — Apple’s framework for programming on the GPU. By the end of this book, you’ll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.
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What You Need Book License Book Source Code & Forums About the Cover Introduction Section I: The Player Chapter 1: Hello, Metal! Chapter 2: 3D Models Chapter 3: The Rendering Pipeline Chapter 4: Coordinate Spaces Chapter 5: Lighting Fundamentals Chapter 6: Textures Chapter 7: Maps & Materials Chapter 8: Character Animation Section II: The Scene Chapter 9: The Scene Graph Chapter 10: Fragment Post-Processing Chapter 11: Tessellation & Terrains Chapter 12: Environment Chapter 13: Instancing & Procedural Generation Chapter 14: Multipass & Deferred Rendering Chapter 15: Performance Optimization Section III: The Effects Chapter 16: Particle Systems Chapter 17: Particle Behavior Chapter 18: Rendering with Rays Chapter 19: Advanced Shadows Chapter 20: Advanced Lighting Chapter 21: Metal Performance Shaders Chapter 22: Integrating SpriteKit & SceneKit More Books You Might Enjoy
The Ray Wenderlich Team - Begbie C., Horga M. - Metal by Tutorials (1st Edition) [2018, PDF/EPUB, ENG] download torrent for free and without registration
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