The Ray Wenderlich Team - Begbie C., Horga M. - Metal by Tutorials (1st Edition) [2018, PDF/EPUB, ENG]

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Post 18-May-2019 16:20

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Metal by Tutorials (1st Edition)
Год издания: 2018
Автор: The Ray Wenderlich Team - Caroline Begbie, Marius Horga
Издательство: Razeware LLC
ISBN: 978-1942878544
Язык: Английский
Формат: PDF/EPUB
Качество: Издательский макет или текст (eBook)
Количество страниц: 657
Описание: Build your own low-level game engine in Metal!
This book will introduce you to graphics programming in Metal — Apple’s framework for programming on the GPU.
By the end of this book, you’ll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.

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Оглавление

What You Need
Book License
Book Source Code & Forums
About the Cover
Introduction
Section I: The Player
Chapter 1: Hello, Metal!
Chapter 2: 3D Models
Chapter 3: The Rendering Pipeline
Chapter 4: Coordinate Spaces
Chapter 5: Lighting Fundamentals
Chapter 6: Textures
Chapter 7: Maps & Materials
Chapter 8: Character Animation
Section II: The Scene
Chapter 9: The Scene Graph
Chapter 10: Fragment Post-Processing
Chapter 11: Tessellation & Terrains
Chapter 12: Environment
Chapter 13: Instancing & Procedural Generation
Chapter 14: Multipass & Deferred Rendering
Chapter 15: Performance Optimization
Section III: The Effects
Chapter 16: Particle Systems
Chapter 17: Particle Behavior
Chapter 18: Rendering with Rays
Chapter 19: Advanced Shadows
Chapter 20: Advanced Lighting
Chapter 21: Metal Performance Shaders
Chapter 22: Integrating SpriteKit & SceneKit
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